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Case Study No. 1

Relevance analysis
for commercials

We analyzed 7 commercials for 3 different mobile games

We analyzed 7 commercials for 3 different mobile games

The duration ranged from 15 to 30 seconds

We showed each clip to a group of 200 people

We showed each clip to a group of 200 people

And we measured their emotional response

After watching the clips, the subjects completed a survey

After watching the clips, the subjects completed a survey

In which they shared their opinion of them

And we compared the emotional and rational responses

And we compared the emotional and rational responses

We found the correlation of these indicators

The study results showed a correlation
between the emotional and rational responses

The study results showed a correlation between the emotional and rational responses
However, the emotional response proved to be far more representative in comparison with the placement results as a more spread-out data distribution (from -4% to 16% versus 5,7 to 7,3 for the rational assessments)
Case Study No. 2

Analysis of a TV ad

We analyzed a commercial

We analyzed a commercial

We showed each clip to a group of 500 people

We showed each clip to a group of 500 people

After watching the clips, the subjects completed a survey

After watching the clips, the subjects completed a survey

And we compared the results

And we compared the results

The emotional response produces a more detailed breakdown
than standard perception assessment methods

The emotional response produces a more detailed breakdown than standard perception assessment methods
The SenseMachine report makes it possible to get a second-by-second detailed breakdown of user perception and cut away only the superfluous.

The study results showed that a clip could be shortened from 30 to 20 seconds without losing quality or diminishing the impact on user perception.

Why is this needed?

Determine the best version of a creative

Determine the best version of a creative

Shorten a creative / change the message

Shorten a creative / change the message

Assess a creative’s potential impact

Assess a creative’s potential impact

This is more comprehensive than standard perception measurement methods allow